House Rules 106: Designing Sentinel Tactics with Luther and Kevin

House Rules 106: Designing Sentinel Tactics with Luther and Kevin

The Sentinels World has come a long way and now spans more than one game. Co-Designers Luther Hendricks and Kevin Nunn sit down to discuss the design promise for the Sentinel Tactics line. more »

House Rules 105: Between Two Cities with Jamey Stegmaier

House Rules 105: Between Two Cities with Jamey Stegmaier

Jamey Stegmaier, co-founder of Stonemaier Games, sits down to discuss the newest publication, as well as other aspects of publishing and the hobby in general. more »

House Rules 104: Discussing Imperial Harvest with JT Call

House Rules 104: Discussing Imperial Harvest with JT Call

Fearsome warriors and noble protectors face off in an epic battle to ... pick and defend strawberries. Wait, what? more »

House Rules 103: Why Aren’t There Many Good Sport Games?

House Rules 103: Why Aren’t There Many Good Sport Games?

Like most of America, I watched Superbowl XLIX. While this podcast is spoiler free, it did get me thinking about sports in board games. Why are there so few board games with a sports theme that are any good? more »

House Rules 102: Talking 12 Realms and Hoyuk with Mage Co

House Rules 102: Talking 12 Realms and Hoyuk with Mage Co

Mage Company has had some tremendous success with Kickstarting its titles. Hoyuk's expansion is up now and 12 Realms will be coming to stores near you. more »

House Rules 101: 2014 Stats and 2015 Goals

House Rules 101: 2014 Stats and 2015 Goals

Looking back on 2014 and ahead to 2015. What it means in terms of gaming. more »

House Rules 100: The One Hundredth Episode – a Reflection

House Rules 100: The One Hundredth Episode – a Reflection

In this, the one hundredth podcast, we reflect over the last four years. We talk about the bad, the good, and the novel. more »

House Rules 99: Earth Reborn Scenarios Five and Six

House Rules 99: Earth Reborn Scenarios Five and Six

Plays of Earth Reborn continue as we get through scenarios five and six. more »

House Rules 98: Top Five Underrated Games

House Rules 98: Top Five Underrated Games

This week's podcast is all about the top five underrated games from recent years. more »

House Rules 97: Interview with John Coveyou on Peptide

House Rules 97: Interview with John Coveyou on Peptide

This week, we talk to John Coveyou about Peptide. Peptide provides a delightful game experience with a biology theme. more »

House Rules 96: Talking about the Lounge with Designer Alex Gregory

House Rules 96: Talking about the Lounge with Designer Alex Gregory

The Lounge is currently up on Kickstarter and provides a Mafia experience with over 80 unique roles. more »

House Rules 95: Galactic Arena and the Apocalypse Universe

House Rules 95: Galactic Arena and the Apocalypse Universe

We talk to the team behind Storyception Games about the Apocalypse Universe and the first game in that line: Galactic Arena. more »

House Rules 94: Interview on Siege of Verdan with Patrick Siebert

House Rules 94: Interview on Siege of Verdan with Patrick Siebert

Patrick Siebert is the designer behind Siege of Verdan, now on Kickstarter. Take a listen and see if backing Siege is the right thing for you. more »

House Rules 93: Talking Wrath of the Cosmos with Christopher Badell

House Rules 93: Talking Wrath of the Cosmos with Christopher Badell

Sentinels of the Multiverse is a favorite of mine and of the entire Robot crew. Take a listen as we talk with Christopher about heroes, villains, promos, and storyline. more »

House Rules 92: Four Scenarios in to Earth Reborn

House Rules 92: Four Scenarios in to Earth Reborn

The more I play Earth Reborn, the more I like it. While I haven't yet completed the training scenarios, it still deserves some discussion. more »

House Rules 91: Four Tips for Avoiding Kickstarter Disaster

House Rules 91: Four Tips for Avoiding Kickstarter Disaster

Some fantastic games have been brought to publication through crowdfunding. But, there have also been some significant disappointments. My tips on avoiding the worst of the disasters. more »

House Rules 90: Interview with Factions Designer Ben Wolf

House Rules 90: Interview with Factions Designer Ben Wolf

Ben Wolf has designed a tactical minis=style game which is now up on Kickstarter. Check out this interview as we talk about his design, the design process, and how it came to be. more »

House Rules 89: One Night Ultimate Werewolf Audio Review

House Rules 89: One Night Ultimate Werewolf Audio Review

One Night Ultimate Werewolf is a quick and exciting hidden loyalty and deduction game. If you enjoy hidden loyalty games but haven't played this one yet, here's what you're missing. more »

House Rules 88: Talking About Two Player Games

House Rules 88: Talking About Two Player Games

This week, it's all about Two Player Games. We talk about our top ten two player only games (mostly two player only) as well as some honorable mentions. We also talk about a very popular two player game that didn't make the list and why... more »

House Rules 87: Interview with Michael Mindes – Part II

House Rules 87: Interview with Michael Mindes – Part II

In Part II, we wrap up our interview with Michael Mindes, owner of Tasty Minstrel. We talk about microgames, development, and some of the challenges of publishing. more »

House Rules 86: Interview with Michael Mindes – Part I

House Rules 86: Interview with Michael Mindes – Part I

Michael Mindes from Tasty Minstrel was kind enough to sit for a lengthy interview. Part One features Kickstarter discussions, history of the company, and successes. more »

House Rules 85: Expansion Fever and When to Quit

House Rules 85: Expansion Fever and When to Quit

I have expansion fever, but that fever is beginning to break. more »

House Rules 84: RPGs and Era the Consortium

House Rules 84: RPGs and Era the Consortium

This week, we discuss roleplaying games. We talk with the creator about Era: the Consortium - an in-development title from Shades of Vengeance. more »

House Rules 83: Opening Up to the World of Thematic Games

House Rules 83: Opening Up to the World of Thematic Games

I've often claimed that I'm completely indifferent about theme, but upon reflection, that may not be precisely accurate. more »

House Rules 82: Discussing Sentinel: Tactics with Christopher Badell

House Rules 82: Discussing Sentinel: Tactics with Christopher Badell

Sentinel: Tactics has come to Kickstarter from Greater than Games. Check out this new tactical minis game. more »

House Rules 81: Talking about Lineage with Gray Wolf Games

House Rules 81: Talking about Lineage with Gray Wolf Games

Lineage is an abstract but asymmetrical strategy game currently on Kickstarter. We chat about the game, its development, and the Kickstarter campaign. more »

House Rules 80: Introducing Hoyuk, now on Kickstarter

House Rules 80: Introducing Hoyuk, now on Kickstarter

Hoyuk is coming to Kickstarter. Find out what it's all about. more »

House Rules 79: Interview with David Boostrum on Heroes of Metro City

House Rules 79: Interview with David Boostrum on Heroes of Metro City

This week, David Boostrum of 3Some Games sits down to talk about Heroes of Metro City's first expansion: Sidekicks and Storylines. more »

House Rules 78: Interview with Designer Jay Cormier

House Rules 78: Interview with Designer Jay Cormier

This week, we talk to Jay Cormier about three new designs! more »

House Rules 77: Talking Devastation with designer Brad Talton

House Rules 77: Talking Devastation with designer Brad Talton

BattleCon: Devastation of Indines is a fantastic game - and deserving of the Game of the Year title. This time, we get to speak with designer Brad Talton about how it came to be, as well as the whole world of Indines. more »