An Intense Review: Sorcerer
Playing Sorcerer is a matter of having an intense character embroiled in an unstable situation, and finding out what happens. Find out what I think of it, in not less than 3000 words. more »
Playing Sorcerer is a matter of having an intense character embroiled in an unstable situation, and finding out what happens. Find out what I think of it, in not less than 3000 words. more »
Today I sit down with Andy Kitkowski, the creator and moderator of Story Games, a humble but popular forum built to discuss tabletop roleplaying games of all stripes. I wanted to find out where it came from, where it's headed, and what kind of a... more »
David Hill talks to us about his successfully-Kickstarted "Progressive Post-Fantasy" game, Farewell to Fear. Think punk rock meets fantasy. Bad religion meets Tolkien, boot to face. more »
The second half of my plays during Gamestorm 2012. Mostly about roleplaying games, but a card game, a LARP, and a panel snuck in there somehow! more »
I played a bunch of great games at Gamestorm 14 a few weeks ago! Here's what you missed out on (or got in on) along with my thoughts. more »
Dog Eat Dog is a roleplaying game about colonialism and its consequences. Its author Liam Liwanag Burke talks with us about how the game works, why he wrote it, and his Kickstarter project for it. more »
Part 2/2 of an interview that Ron Edwards gave at Internoscon 2011, "The Biggest Italian Con About 'Narrative' Games," that took place in Bertinoro, Italy. more »
Part 1 of an interview that Ron Edwards gave at Internoscon 2011, "The Biggest Italian Con About 'Narrative' Games," that took place in Bertinoro, Italy. more »
Recently, I played a single session each of Lamentations of the Flame Princess and High Quality Roleplaying, two fantasy roleplaying games where you distinctly do not play heroes. more »
This is how we play Polaris: gathered around a table, with a small open flame delineating our entry into Utmost North, a frozen land that exists long ago in a collective dream. more »