Recap: Small Games for a Small Game Night | Giant Fire Breathing Robot

Recap: Small Games for a Small Game Night


We were looking over the possible choices for game night, and our gaze fell on Glory to Rome. It had been a long time since we played it. A long time. But the mood was right and we (literally) dusted it off and decided to give it a spin. It did not disappoint.

Glory to Rome. I was randomly selected by Chwazi to go first. Better yet, there was a merchant in the pool to begin with. And I had the purple building that let merchants act as any role. I quickly concocted a strong vault strategy and went to town with it. The only trouble is, it turned out to be a losing strategy.

It took me longer than I had hoped to build my marble structure. And the pool was constantly devoid of cards. Maybe it was a byproduct of only having three players, but I can remember games where we had trouble running out of space for the pool. But this game, there was rarely more than two cards there. And with the clients that were taken, little in the way of resources left over for me.

And the winner was able to build cards that let him put his leads directly into his vault (also draining the pool) and to use every client twice. From there, he just built building after building before we could stop him. He was more than ten points ahead of the second place finisher. Which was me. And I eked out second place by one point.

I’m reminded of how swingy Glory to Rome can be. A good strategy one game might be foolish the next. It was a good play and hopefully it won’t be several years before the next one.

Also Played. Coup (x6), Tsuro (x2), Love Letter, and Sentinels of the Multiverse.

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