Recap: When Dungeon Lords Goes Wrong | Giant Fire Breathing Robot

Recap: When Dungeon Lords Goes Wrong

Image via BGG User karel_danek

Image via BGG User karel_danek

Four is the perfect number of game night. It lets me bring down all the best games that top out at that number. And, of course, it opens up Dungeon Lords which plays best with four. Tactically, I made one critical error. And rules-wise, we also made a mistake. But still fun was had by all.

Dungeon Lords. Usually, I like to pick one or two titles to really shoot for from the beginning of the game. From there, I try to pick up a few others as circumstances and opportunities arise. So this game, it was going to be tunnels and imps.

Imp lord turned out to be easy. The first event killed off a bunch of peoples’ imps, but I positioned myself to lose only one and took measures to immediately replicate it. I even grabbed the Magic Room. Tunnel lord, though, was a lot more difficult. One other player was also definitely contending for that title. And she didn’t mind that taxes would be due soon. I eventually gave up on Tunnel Lord. But I made a critical error.

In focusing on tunnels, I neglected to prepare for combat effectively. When combat came around, I had to rely on luck. I needed the second card to have two fatigue on it. It had one. D’oh! I lost four spots that first combat – including my Magic Room. What’s worse, in the next year, I forgot that I couldn’t dig gold in conquered tunnels. I lost my ability to pay taxes and ended up with three debts. Ugh, what a pain.

I did well otherwise and made a respectable showing, but still came in third out of four. We also got one rule wrong, forgetting to lower evil when rooms were conquered. That undoubtedly had an impact on the second year, but we couldn’t reliably trace what should have happened. Still, the game was a ton of fun, as always. Maybe if I play it more than once every few months, I’ll remember all the rules.

Also Played. Zombie Dice (x2), Gulo Gulo, Perfect Alibi, and Sentinels of the Multiverse.

There are 2 comments.

  1. Davy Ashleydale said on August 4, 2016 at 2:51 pm

    Love Dungeon Lords. Have you played with the Festival Season expansion? I don’t like starting new players off with expansions and there’s usually at least one new player every time I play. So Festival Season has been sitting on my shelf unplayed for over a year.

  2. GeekInsight said on August 6, 2016 at 9:28 pm

    Festival season is really strong. But it adds a TON of new stuff. Even though I’ve played Dungeon Lords about a dozen times, I feel like it has at least a dozen more plays before I want to consistently use Festival Season.

    That said, the couple of times I played with Festival Season, I had a blast. Bards are serious business.

Leave a Reply

Your email address will not be published. Required fields are marked *