80 Days Arrives on PC/Mac – Mobile Versions Get Huge Update | Giant Fire Breathing Robot

80 Days Arrives on PC/Mac – Mobile Versions Get Huge Update

Although I haven’t actually written anything about Inkle Studios’ phenomenal 80 Days before, both Andrew and I have sung its praises on Pyronauts, our videogames podcast.

I can’t be alone in judging the quality of a game by how long it takes for me to uninstall it. By that yardstick, 80 Days is one of the best game I’ve ever played, because I’ve not removed it from my iPad since I bought it back in February.

80 Days is, as the name may suggest, a re-imagining of Jules Verne’s Around the World in 80 Days, set in a fictional 1872 with a steampunk twist. Yes, I realise that we’re probably all just a wee bit fed up of steampunk by now, but trust me, you’ll want to make an exception for this.

Playing as Passepartout, Phileas Fogg’s valet, the game plays out in a ‘choose your own adventure’ style as you attempt to circumnavigate the globe in time, while keeping your master out of trouble and looking at all times as a gentleman should. You start out from London, but quickly uncover various routes around the world through conversations with the people you encounter and by exploring the places you visit.

The game, quite rightly, received serious critical praise on release. The writing is stellar, with plenty of interesting plot threads and mysteries that you’ll end up playing through multiple times to uncover. It won Time magazine game of the year in 2014 as well as 4 BAFTA nominations and an Excellence in Narrative Award at the Independent Games Festival this year.

It’s safe to say that I’m not alone in being a fan of 80 Days, and now that it’s out for PC and Mac, it’s time for you to get on board. Available via Steam, GoG, Green Man Games, and the Humble Store, the new version has been updated and expended from the original; all told, the games word count now stands at over 750,000 words. Existing continents and cities have been expanded, with storylines fleshed out and new ones added in. North America, which was left feeling a little sparse in the original version, has been expanded and developed fully. You can even visit the moon, assuming you manage to find a certain adventurer from another Jules Verne novel.

Nothing is guaranteed in 80 Days though, as the story branches off into unexpected and surprising directions every time you play, whether you intend it to or not. I once ended up circumnavigating the world via the North Pole, without ever meaning to.

To sum up, get out there and buy this game, you owe it to yourself. Thank me later. If you already own the mobile version of the game, go update it now, or re-download it, because all of the new content included in the desktop version has been rolled out for the mobile editions. You can grab it on the iOS App Store, on the Google Play Store.


Follow Craig on Twitter, @d20shapedheart or email him at craig@gfbrobot.com

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