Comic Book Review: JUSTICE LEAGUE DARK #15
In recent months and years, it’s become apparent to me that I lean more towards urban fantasy than superheroes when it comes to comics I love. I like superheroes, but for the most part give me monsters and magic and mysticism.
These are the comics I seem to enjoy most.
When it comes to DC Comics there’s only one man I trust to bring a satisfying, modern day fantasy to life: Jeff Lemire.
Justice League Dark #15 is no exception.
Shamefully, I’ll admit that Justice League Dark has fallen to the temporary purgatory of my unread-comics-stack, next to my bed, so I haven’t read Lemire’s first arc (I have the comics sitting there, just haven’t had the opportunity to get into them yet).
But when #15 hit my standing order, I noticed that one of my favourite characters (who I was fearing would be facing comic book limbo when his title was cancelled), Frankenstein, was standing on the beautiful cover (by Trevor McCarthy) with the rest of the team.
I read it immediately.
Justice League Dark #15 kicks off a new story arc and opens to find Zatanna and Tim Hunter trapped in a technologically advanced dimension where magic is outlawed and magic users are hunted and executed. The rest of the team rallies to go help.
Co-written by Ray Fawkes with art by Mikel Janin, Justice League Dark #15 is a great point for new readers to jump on board. Sure, as I said, it opens in the middle of some action, but it’s not daunting and you’re not stuck in a WTF?! moment at all. The story flows nicely and the art only helps.
So, come and check out DC Comics paranormal crime-fighters John Constantine, Deadman, Zatanna, Black Orchid, and Frankenstein as they take the science vs. magic to a whole new level — one that may have lethal consequences.
Great characters? Check! Fun comic? Check! What more can you ask for?
