Fractured Soul Trailer Makes My Brain Hurt
Fractured Soul is yet more proof that Andrew hates me and exists solely to cause me pain.
Upcoming platformer Fractured Souls, developed by Endgame Studios for the 3DS, requires the player to jump between two screens constantly, avoiding attacks from enemies and negotiating environmental hazards. The game plays out on both screens simultaneously, though each screen shows a slightly different world.
For example, you may be faced with an untraversable chasm in the lower screen. To cross over, you transfer to the top screen, where there are platforms for you to jump across. Easy, right? Not so much. Add in enemies who are immune to your attacks on one screen, and hazards that can only be dodged by switching screens constantly, and things get very tricky very quickly.
There are also shoot-em-up levels where you’ll have to switch screens to survive torrents of incoming fire, similar to the polarity mechanic employed in the cult classic shoot-em-ups Radiant Silvergun and Ikaruga. Personally, I’m not convinced those games weren’t just elaborate torture devices masquerading as video games.
It looks crazy, to say the least. Just watching the trailer is enough to pickle my brain.
Fractured Souls will be available on the 3DS eShop in the US on September 13th, for $11.99. UK and EU releases are planned.
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