Comic Book Review: Mass Effect: Homeworlds #3
But great googa-mooga am I glad I read Mass Effect: Homeworlds #3.
Most video game tie-in comics I’ve read have been all about a quick money grab, normally with a weak story and art that barely appeals to fans of the game, let alone anyone else.
Mass Effect: Homeworlds #3 is not one of those comics.
From the first couple pages I was invested in this weird looking alien guy, Garrus Vakarian.
What looks like a sci-fi/fantasy shoot ‘em up is actually something very special when you scratch the surface.
What you actually get out of Mass Effect: Homeworlds #3 is a deep and touching story about a boy and his father (albeit freakish looking alien versions), relationship, coming of age and finding one’s identity.
Sure. You get a lot of space faring fire fights and good old fashioned violence, but that’s just the dressing.
Mass Effect: Homeworlds #3 is on comic book shelves around the world as we speak and you don’t have to be a gamer or a Mass Effect fan to enjoy it (though I’m sure if you do play Mass Effect you’ll probably enjoy it more than I did).
This is a great comic in every definition of the word. I take my hat off to the creative team of Mac Walters, John Dombrow, Jeremy Barlow, Garry Brown, Michael Atiyeh, Anthony Palumbo, and Dark Horse for such an entertaining and thought provoking comic book.
Seriously, if you like great comics, you need to track down Mass Effect: Homeworlds #3.