HeroClix: Assassin’s Creed Preview – Ezio Auditore de Firenze
Today we’re going to take a look at an interesting new property to lure your gamer friends into the HeroClix experience.
Wizkids/NECA presents HeroClix: Assassin’s Creed.
For those not in the know (like me), Assassin’s Creed is described as “a historical fiction action-adventure open world stealth video game series” on Wikipedia. It was created by Patrice Desilets and Jade Raymond and has been developed by Ubisoft Montreal, Gameloft, and Griptonite Games and published by Ubisoft (not being fluent in the video game world and etiquette, I’m unsure who exactly gets the credit or if all those people are entitled. So much easier to say Marvel Comics when reviewing Heroclix).
Well, Wizkids/NECA has got their hands on the licences for Assassin’s Creed and is releasing a 12-figure micro-set. Obviously based on the video game series, Heroclix: Assassin’s Creed will feature 12 all new sculpts in single blind-boosters.
So let’s get into it and take a look at the star of Assassin’s Creed 2, Brotherhood, and Revelations: Ezio Auditore de Firenze.
First thing to take note of is Ezio’s brand new team ability called Assassins:
Characters with this team ability can use Stealth. When a close combat attack by an opposing character misses this character and the attack roll is doubles, you may place an action token on this character and deal the attacker 1 damage.
The first half of his dial presents a lethal combination of powers to strike fear into your opponent.
Ezio kicks off with Leap/Climb, because an assassin needs to get to his (or her) target as quick as possible (and not forgetting the Assassin Team Ability, Ezio remains hidden doing so). Depending on your gaming style, you can either use Ezio’s 4 range and 2 damage, or get in real close and personal and try for extra damage using Blades/Claws/Fangs. Meanwhile, Leadership potentially provides an extra action for your team as well as removes an action token from an adjacent friendly character with less points than Ezio. The final power on the first half of Ezio’s dial is his Blend special power:
Ezio Auditore de Firenze can use Mastermind. When he uses Mastermind to transfer damage, 1 of the damage dealt may instead be dealt as unavoidable damage to an opposing character that has not attacked him this turn.
Mid-dial, Ezio’s sees Blades/Claws/Fangs replaced by Poison. He also drops Leap/Climb and Leadership but replaces them with Close Combat Expert.
Ezio’s end-dial drops Poison replaces his Blend special power with Invulnerability. Added to Close Combat Expert, that makes for a very tasty combination.
Ezio only has the Assassin keyword, but that’s just fine in my books. So for 100 points, Ezio is already a decent and aggressive piece. And with the Assassins team ability I look forward to Wildcarding Hellboy on his team.
Well, that’s it for today’s HeroClix: Assassin’s Creed preview. Hopefully we’ll get some more in coming weeks and I can learn a little more about the universe of Ezio Auditore de Firenze.
Keep on Clixin’.