Variant: Designing Your Own Board Game
Way back when I was a much younger geek, I used to draw and create my own board games. They were very simple games that I used to play with friends, but nothing that delved too far outside of roll and move games or little battle games with whatever miniature soliders we used to have at the time. At some point, I grew up and started to play “real games” like Risk or (ugh…) Monopoly, and the pastime of making my own games died away.
Flash forward to the present, much older me. I’ve now played dozens of different games, learned about deeper strategy, and played with different types of mechanics. As time passes, and with all of these great crowd-funding sites like Kickstarter.com or Indiegogo.com , that old and squeaky creative part of my brain has turned on. I want to make my own game. This could actually be a real thing
Now, I’m positive the first 10 ideas I have will be miserable failures in terms of gameplay, fun, and general balance. There’s tons and tons of work that must go into board game creation and tons of business acummen that I currently do not posses. But that desire is definitely there.
The question for you, dear readers, is: have you felt that creative itch to make your own board game?
Is there some game, theme, or mechanic that you wish existed? Have you gotten the urge to add your own Variant to a game you love just to see it there?
Let me know! I’m curious as to how many others have tried or attempted to make their own games. What worked? What did not work? What advice would you give an aspiring board game designer?